Wind
Wind
A base class for creating Wind. Wind direction and velocity by down-range distance.
Attributes:
Name | Type | Description |
---|---|---|
velocity |
Velocity
|
speed of wind |
direction_from |
Angular
|
0 is blowing from behind shooter. 90 degrees is blowing from shooter's left towards right. |
until_distance |
Distance
|
until which distance the specified wind blows |
MAX_DISTANCE_FEET |
float
|
Optional custom max wind distance |
Parameters:
Name | Type | Description | Default |
---|---|---|---|
velocity
|
Optional[Union[float, Velocity]]
|
speed of wind |
None
|
direction_from
|
Optional[Union[float, Angular]]
|
0 is blowing from behind shooter. 90 degrees is blowing from shooter's left towards right. |
None
|
until_distance
|
Optional[Union[float, Distance]]
|
until which distance the specified wind blows |
None
|
max_distance_feet
|
Optional[float]
|
Optional custom max wind distance |
cMaxWindDistanceFeet
|
Example
This is how you can create a wind
from py_ballisticcalc import Wind
wind = Wind(
velocity=Unit.FPS(2700),
direction_from=Unit.Degree(20)
)
Source code in py_ballisticcalc\conditions.py
398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 |
|
until_distance
instance-attribute
¶
until_distance: Distance = distance(until_distance or Foot(MAX_DISTANCE_FEET))